Sokoban Dungeon (Alpha) Mac OS
Sokoban Dungeon is a pretty ordinary puzzle game in the dungeon. We manage the pink cube and try to place all the blocks in the selected places. Sokoban Dungeon is a pretty ordinary. Sokoban AlphaGo Zero (WIP) Sokoban Solver using DeepMinds AlphaGo Zero system, described by Silver et al 2017, download deepmind unformatted upload available here. Implementation based on suragnair implementation. Pytorch classification used can be cloned from here. All board examples come from abelmartin's website. This is a work in progress and more details about the implementation will.
A downloadable game for Windows, macOS, and Linux
KeeperRL is an ambitious dungeon builder with roguelike elements. Take the role of an evil wizard and seek the ultimate knowledge of destruction. Explore the world, murder innocent villagers and burn their homes. Build your dungeon, lay traps and prepare for an assault of angry heroes.
When you control your minions the game becomes a classic roguelike, with turn-based and very tactical combat. You can also play as an adventurer and assault dungeons made by you or other players.
Dungeon management
You will dig deep into the mountain and build dozens of rooms, corridors and traps. Your minions will train and produce weapons and armor. Prisoners will be tortured. You will research new technologies like alchemy, beast mutation and sorcery.
Roguelike mechanics
The world is simulated on a very detailed level. Creatures use equipment and consumable items. There are dozens of special items, spells, attributes and special attacks. You can cut off heads and limbs and blind or poison your enemies. If you're not careful with fire, you can burn an entire forest or even your own dungeon.
Online dungeon sharing
Retire your dungeon and let other players explore it as adventurers, witnessing the destruction you've done and fighting with the forces that you've left behind.
The free version is the same as the full version, except it's ASCII-only. See screenshot.
This is an alpha release of the game. If you decide to purchase, you will have access to all future versions, including the final release. But the game is not completed yet, and some features might not be working. Please keep it in mind when purchasing.
Visit: http://keeperrl.com
Updated | 24 days ago |
Status | In development |
Platforms | Windows, macOS, Linux |
Rating | |
Author | miki151 |
Genre | Strategy |
Tags | Roguelike |
License | GNU General Public License v3.0 (GPL) |
Average session | A few hours |
Languages | English |
Inputs | Keyboard, Mouse |
Mentions | Developer interview with Kenney Vleugels |
Purchase
In order to download this game you must purchase it at or above the minimum price of $20 USD. Your purchase comes with a Steam key. You will get access to the following files:
Download demo
Development log
- KeeperRL Alpha23 is released!Oct 21, 2017
Sokoban Dungeon (alpha) Mac Os 11
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Hey, can please someone help me here.
Cant start the game with mac os:
keeper_mac.command as written... got this screen.
Last login: Sun Feb 28 17:54:03 on ttys000
Robins-iMac:~ RobinLehmann$ /Users/RobinLehmann/Desktop/keeperRL_alpha31_3_free/keeper_mac.command ; exit;
/Users/RobinLehmann/Desktop/keeperRL_alpha31_3_free/keeper_mac.command: line 2: cd: osx: No such file or directory
/Users/RobinLehmann/Desktop/keeperRL_alpha31_3_free/keeper_mac.command: line 3: ./keeper: No such file or directory
logout
Sokoban Dungeon (alpha) Mac Os Download
Saving session...
...copying shared history...
...saving history...truncating history files...
...completed.
[Prozess beendet]
Hi, sorry for the late reply. How did you run keeper_mac.command? Have you tried clicking on it from finder?
Will you join the Bundle for Racial Justice and Equality?
wait, is it eye of mage from HoMM III on site wallpaper?
Awesome! I really like the punch of nostalgia from the dwarf fortress esque style.
I want to buy the game but when I want to pay with PayPal I get an error message. Seems to be a problem on this site. Buying other games here on itch.io works.
Same here. Only a PayPal button shows up and it doesn't even work.
I already wrote to a developer and he replyed that he will look after it. I also wrote to itch.io staff but no response yet.
Great game, even though waiting for all adamandite training is a wee bit boring.
And enemies are rather boring after initial map is cleared.
Initial map and final keeper present some challenge though.
Just a heads up, for the free version on OS X, when I ran keeper_mac.command script, I was getting errors: FATAL input is false. Failed to load so-and-so from ./data/contribs/something.txt or Failed to load from ./data/free/another.ttf.
I found that if you just moved the relevant folders into /osx/ folder everything works.
Thanks! Looks like an awesome game!
I realized that I was running the wrong keeper_mac.command (the one in folder /osx). It works as expected if you run keeper_mac.command from the top level without moving files. My bad!
I bought your game on Steam a while back and had no idea at the time your game was on itch. Is there a way, without buying it a second time, I could get you game on itch? I actually prefer itch, and GOG, to Steam. I could send you a screenshot of it in my Steam library if that would help.
There's a slight issue (easy to fix!) for Linux users with https://itch.io/app - if you could take a look at this thread I'm sure it'll be resolved in no time :)
It took me a while to see your comment. I'll use the launching script that you pointed to in the github thread. Thanks.
Hey miki151, I have been following your game for around 2 years, and I bought it here on itch.io about 150 days ago. I didn't have a computer at the time, but I had a little spare cash and wanted to buy it so that I could play once I got a computer. I have been playing for 3 1/2 hours, but unfortunately every time I get decently far into a game, it starts to crash relentlessly, I've tried playing for 2 minutes, and saving, and repeating, but eventually it'll just begin crashing even when I try to save. It is very frustrating because I love the game, but It is just too impossible to play like this. I was reading the forums and I heard that it seems to crash less when launched through steam, and so I was wondering where I could find the steam-key to add it to my library? I've tried every compatibility mode and other launch setting, and nothing is working. Please let me know what I can do/try.
Thanks!
Hey, I'm not aware of any crashes that could happen so often, especially during saving. The Steam version has been updated with a few fixes that will make it to itch.io very soon, but I don't think they'll change anything. But you can get a steam key if you bought the game on itch.io. Do you have a save file that causes the game to crash soon after the game loads it? I would love to see it. Feel free to email me at miki@keeperrl.com
Hey miki151, I have been following your game for around 2 years, and I bought it here on itch.io about 150 days ago. I didn't have a computer at the time, but I had a little spare cash and wanted to buy it so that I could play once I got a computer. I have been playing for 3 1/2 hours, but unfortunately every time I get decently far into a game, it starts to crash relentlessly, I've tried playing for 2 minutes, and saving, and repeating, but eventually it'll just begin crashing even when I try to save. It is very frustrating because I love the game, but It is just too impossible to play like this. I was reading the forums and I heard that it seems to crash less when launched through steam, and so I was wondering where I could find the steam-key to add it to my library? I've tried every compatibility mode and other launch setting, and nothing is working. Please let me know what I can do/try.
Thanks!
The developer is active and devouted to the title, which earned him a loyal fellowship. While the game isn't finished yet, there is already lots of fun to be had. It's fun to develop dungeons and try to succeed in those of your fellow players. Go and try it yourself, enjoy!
Other areas in the Sokoban for the Mac web site: |
Sokoban home page |
Download More Levels |
Praise for Sokoban |
Read Documentation |
Sokoban for other Computers |
Papers about Sokoban |
Scott's home page |
Scott's other Mac programs |
Sokoban is a puzzle game requiring logical thinking andpuzzle-solving, not lightning-fast reflexes. The goal is to pushboxes to their correct destinations in a crowded warehouse. Thechallenge comes in having to think ahead; in the process of movingthe first box, you might accidently push another one into a corner.Because the boxes are so heavy, you can only push one at a time andcan't pull them at all.
The game was invented in the early 1980s in Japan and won acomputer game contest there. Since then, versions have been writtenfor most personal computers.
This Macintosh version is completely free, andruns on any Mac under System 6.0.7 or later (finally including Mac OS X).
Finally for OS X
Jan 26, 2006: Egad, it was 1.5 years ago that I threw this together.Anyway, feel free to try out the (preliminary) OS X version. RequiresMac OS X 10.2. Let me know how it works and inspire me to finish it up!Download Sokoban for OS X.
Sokoban 2.5 beta!
Dec 20, 2001: A beta version of Sokoban 2.5 (for Mac OS 7, 8, 9, and Classic under OS X). This update allowslarger levels and lets you resize the main window.Download now(314K).
This beta may actually end up being the final version. I'm just callingit beta because I haven't tested it completely yet.
Sokoban for the Macintosh features
- Completely Free!
- Over 200 levels included
- Able to undo 10,000 moves
- Drag-and-drop movement lets the computer do the easy but boring stuff while you concentrate on the puzzle.
- Can make your own levels
- Fancy color or monochrome graphics
- Single-key undo (ESC key or various others instead of cmd-Z)
- Saves your solutions and lets you review them any time.
- Uses Macintosh Drag and Drop to make level editing much easier.
- You can quit in the middle of a level and pick up again where you left off.
Download
Download version 2.4.2a (202K; released April 11, 1999) athttp://sneezingtiger.com/sokoban/sokoban2.4.2a.hqx.
New features in version 2.4.2:
- Updated my address.
- Included Yoshio's levels (also available on Sokoban Levels page).
- Removed Boxxle and IQ Carrier levels because they are copyrighted and still being sold in Japan.
What was new in version 2.4:
- Better shortcuts: spacebar as a shortcut for Redo.
- Undo a whole action; for example, you can undo an entire drag move by hitting undo once instead of once for each step the pusher took in the course of that move.
- Sound support.
- Save solutions and remember solved levels in external collections (user-created text files).
Future Plans
At one time, I was working on a version 3.0, but the toolkit I was using isn't supported on OS X. Eventually, I'll learn enough about OS X programming to rewrite it there. But if you still have an old Mac and want totry a preliminary version, follow this link.
I also hope to find and distribute many new levels and encourage playersto create their own levels. Check theSokoban Levels page for new levels.
To be notified of updates to sokoban and these web pages,addyourself to my announcement list. You'll receive one email messageevery couple of months with notice about updates to Sokoban or these webpages, or opportunities for beta testing new versions.
Last modified: Jan 26, 2006.
Sokoban home page Download More Levels Praise for Sokoban Read Documentation Sokoban for other Computers Papers about Sokoban Scott's home page Scott's other Mac programs