Those of you who are already familiar with writing device drivers for Mac OS 9 or for BSD will discover that writing drivers for OS X requires some new ways of thinking. In creating OS X, Apple has completely redesigned the Macintosh I/O architecture, providing a framework for simplified driver development that supports many categories of devices. This framework is called the I/O Kit.

คุณเอาเรื่องนั้น ออกไปจากฉันเลย The Itch (2008) - it's not hanging it's dragging N การ-จะไม่ห้อย เป็นลาก Gas Pills (2008) Dragged 178 yards. โดนลากไป 178 หลา Pilot (2008). Officially, the operating system that was available on that Mac at the time that you bought it is the oldest version of macOS that can run on that Mac. It's likely that an older OS won't include.

From a programming perspective, the I/O Kit provides an abstract view of the system hardware to the upper layers of OS X. The I/O Kit uses an object-oriented programming model, implemented in a restricted subset of C++ to promote increased code reuse.

By starting with properly designed base classes, you gain a head start in writing a new driver; with much of the driver code already written, you need only to fill in the specific code that makes your driver different. For example, all SCSI controllers deliver a fairly standard set of commands to a device, but do so via different low-level mechanisms. By properly using object-oriented programming methodology, a SCSI driver can implement those low-level transport portions without reimplementing the higher level SCSI protocol code. Similar opportunities for code reuse can be found in most types of drivers.

Part of the philosophy of the I/O Kit is to make the design completely open. Rather than hiding parts of the API in an attempt to protect developers from themselves, all of the I/O Kit source is available as part of Darwin. You can use the source code as an aid to designing (and debugging) new drivers.

Instead of hiding the interfaces, Apple’s designers have chosen to lead by example. Sample code and classes show the recommended (easy) way to write a driver. However, you are not prevented from doing things the hard way (or the wrong way). Instead, attention has been concentrated on making the “best” ways easy to follow.

Redesigning the I/O Model

You might ask why Apple chose to redesign the I/O model. At first glance, it might seem that reusing the model from Mac OS 9 or FreeBSD would have been an easier choice. There are several reasons for the decision, however.

Neither the Mac OS 9 driver model nor the FreeBSD model offered a feature set rich enough to meet the needs of OS X. The underlying operating-system technology of OS X is very different from that of Mac OS 9. The OS X kernel is significantly more advanced than the previous Mac OS system architecture; OS X needs to handle memory protection, preemption, multiprocessing, and other features not present (or substantially less pervasive) in previous versions of the Mac OS.

Although FreeBSD supports these features, the BSD driver model did not offer the automatic configuration, stacking, power management, or dynamic device-loading features required in a modern, consumer-oriented operating system.

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By redesigning the I/O architecture, Apple’s engineers can take best advantage of the operating-system features in OS X. For example, virtual memory (VM) is not a fundamental part of the operating system in Mac OS 9. Thus, every driver writer must know about (and write for) VM. This has presented certain complications for developers. In contrast, OS X has simplified driver interaction with VM. VM capability is inherent in the OS X operating system and cannot be turned off by the user. Thus, VM capabilities can be abstracted into the I/O Kit, and the code for handling VM need not be written for every driver.

OS X offers an unprecedented opportunity to reuse code. In Mac OS 9, for example, all software development kits (SDKs) were independent of each other, duplicating functionality between them. In OS X, the I/O Kit is delivered as part of the basic developer tools, and code is shared among its various parts.

In contrast with traditional I/O models, the reusable code model provided by the I/O Kit can decrease your development work substantially. In porting drivers from Mac OS 9, for example, the OS X counterparts have been up to 75% smaller.

In general, all hardware support is provided directly by I/O Kit entities. One exception to this rule is imaging devices such as printers, scanners, and digital cameras (although these do make some use of I/O Kit functionality). Specifically, although communication with these devices is handled by the I/O Kit (for instance, under the FireWire or USB families), support for particular device characteristics is handled by user-space code (see For More Information for further discussion). If you need to support imaging devices, you should employ the appropriate imaging software development kit (SDK).

The I/O Kit attempts to represent, in software, the same hierarchy that exists in hardware. Some things are difficult to abstract, however. When the hardware hierarchy is difficult to represent (for example, if layering violations occur), then the I/O Kit abstractions provide less help for writing drivers.

In addition, all drivers exist to drive hardware; all hardware is different. Even with the reusable model provided by the I/O Kit, you still need to be aware of any hardware quirks that may impact a higher-level view of the device. The code to support those quirks still needs to be unique from driver to driver.

Although most developers should be able to take full advantage of I/O Kit device families (see Families), there will occasionally be some who cannot. Even those developers should be able to make use of parts of the I/O Kit, however. In any case, the source code is always available. You can replace functionality and modify the classes yourself if you need to do so.

In designing the I/O Kit, one goal has been to make developers’ lives easier. Unfortunately, it is not possible to make all developers’ lives uniformly easy. Therefore, a second goal of the I/O Kit design is to meet the needs of the majority of developers, without getting in the way of the minority who need lower level access to the hardware.

I/O Kit Architecture

The I/O Kit provides a model of system hardware in an object-oriented framework. Each type of service or device is represented by a C++ class; each discrete service or device is represented by an instance (object) of that class.

There are three major conceptual elements of the I/O Kit architecture:

Families

A family defines a collection of high-level abstractions common to all devices of a particular category that takes the form of C code and C++ classes. Families may include headers, libraries, sample code, test harnesses, and documentation. They provide the API, generic support code, and at least one example driver (in the documentation).

Families provide services for many different categories of devices. For example, there are protocol families (such as SCSI, USB, and FireWire), storage families (disk), network families, and families to describe human interface devices (mouse and keyboard). When devices have features in common, the software that supports those features is most likely found in a family.

Common abstractions are defined and implemented by the family, allowing all drivers in a family to share similar features easily. For example, all SCSI controllers have certain things they must do, such as scanning the SCSI bus. The SCSI family defines and implements the functionality that is common to SCSI controllers. Because this functionality has been included in the SCSI family, you do not need to include scanning code (for example) in your new SCSI controller driver.

Instead, you can concentrate on device-specific details that make your driver different from other SCSI drivers. The use of families means there is less code for you to write.

Families are dynamically loadable; they are loaded when needed and unloaded when no longer needed. Although some common families may be preloaded at system startup, all families should be considered to be dynamically loadable (and, therefore, potentially unloaded). See the Connection Example for an illustration.

Drivers

A driver is an I/O Kit object that manages a specific device or bus, presenting a more abstract view of that device to other parts of the system. When a driver is loaded, its required families are also loaded to provide necessary, common functionality. The request to load a driver causes all of its dependent requirements (and their requirements) to be loaded first. After all requirements are met, the requested driver is loaded as well. See Connection Example for an illustration.

Note that families are loaded upon demand of the driver, not the other way around. Occasionally, a family may already be loaded when a driver demands it; however, you should never assume this. To ensure that all requirements are met, each device driver should list all of its requirements in its property list.

Most drivers are in a client-provider relationship, wherein the driver must know about both the family from which it inherits and the family to which it connects. A SCSI controller driver, for example, must be able to communicate with both the SCSI family and the PCI family (as a client of PCI and provider of SCSI). A SCSI disk driver communicates with both the SCSI and storage families.

Nubs

A nub is an I/O Kit object that represents a point of connection for a driver. It represents a controllable entity such as a disk or a bus.

A nub is loaded as part of the family that instantiates it. Each nub provides access to the device or service that it represents and provides services such as matching, arbitration, and power management.

The concept of nubs can be more easily visualized by imagining a TV set. There is a wire attached to your wall that provides TV service from somewhere. For all practical purposes, it is permanently associated with that provider, the instantiating class (the cable company who installed the line). It can be attached to the TV to provide a service (cable TV). That wire is a nub.

Each nub provides a bridge between two drivers (and, by extension, between two families). It is most common that a driver publishes one nub for each individual device or service it controls. (In this example, imagine one wire for every home serviced by the cable company.)

It is also possible for a driver that controls only a single device or service to act as its own nub. (Imagine the antenna on the back of your TV that has a built-in wire.) See the Connection Example for an illustration of the relationship between nubs and drivers.

Connection Example

Figure 12-1 illustrates the I/O Kit architecture, using several example drivers and their corresponding nubs. Note that many different driver combinations are possible; this diagram shows only one possibility.

In this case, a SCSI stack is shown, with a PCI controller, a disk, and a SCSI scanner. The SCSI disk is controlled by a kernel-resident driver. The SCSI scanner is controlled by a driver that is part of a user application.

This example illustrates how a SCSI disk driver (Storage family) is connected to the PCI bus. The connection is made in several steps.

  1. The PCI bus driver discovers a PCI device and announces its presence by creating a nub (IOPCIDevice). The nub’s class is defined by the PCI family.

  2. The bus driver identifies (matches) the correct device driver and requests that the driver be loaded. At the end of this matching process, a SCSI controller driver has been found and loaded. Loading the controller driver causes all required families to be loaded as well. In this case, the SCSI family is loaded; the PCI family (also required) is already present. The SCSI controller driver is given a reference to the IOPCIDevice nub.

  3. The SCSI controller driver scans the SCSI bus for devices. Upon finding a device, it announces the presence of the device by creating a nub (IOSCSIDevice). The class of this nub is defined by the SCSI family.

  4. The controller driver identifies (matches) the correct device driver and requests that the driver be loaded. At the end of this matching process, a disk driver has been found and loaded. Loading the disk driver causes all required families to be loaded as well. In this case, the Storage family is loaded; the SCSI family (also required) is already present. The disk driver is given a reference to the IOSCSIDevice nub.

For More Information

For more information on the I/O Kit, you should read the document IOKit Fundamentals, available from Apple’s developer documentation website, http://developer.apple.com/documentation. It provides a good general overview of the I/O Kit.

In addition to IOKit Fundamentals, the website contains a number of HOWTO documents and topic-specific documents that describe issues specific to particular technology areas such as FireWire and USB.



Copyright © 2002, 2013 Apple Inc. All Rights Reserved. Terms of Use Privacy Policy Updated: 2013-08-08

So, you’ve decided to download an older version of Mac OS X. There are many reasons that could point you to this radical decision. To begin with, some of your apps may not be working properly (or simply crash) on newer operating systems. Also, you may have noticed your Mac’s performance went down right after the last update. Finally, if you want to run a parallel copy of Mac OS X on a virtual machine, you too will need a working installation file of an older Mac OS X. Further down we’ll explain where to get one and what problems you may face down the road.

A list of all Mac OS X versions

We’ll be repeatedly referring to these Apple OS versions below, so it’s good to know the basic macOS timeline.

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Cheetah 10.0Puma 10.1Jaguar 10.2
Panther 10.3Tiger 10.4Leopard 10.5
Snow Leopard 10.6Lion 10.7Mountain Lion 10.8
Mavericks 10.9Yosemite 10.10El Capitan 10.11
Sierra 10.12High Sierra 10.13Mojave 10.14
Catalina 10.15

STEP 1. Prepare your Mac for installation

Given your Mac isn’t new and is filled with data, you will probably need enough free space on your Mac. This includes not just space for the OS itself but also space for other applications and your user data. One more argument is that the free space on your disk translates into virtual memory so your apps have “fuel” to operate on. The chart below tells you how much free space is needed.

Note, that it is recommended that you install OS on a clean drive. Next, you will need enough disk space available, for example, to create Recovery Partition. Here are some ideas to free up space on your drive:

  • Uninstall large unused apps
  • Empty Trash Bin and Downloads
  • Locate the biggest files on your computer:

Go to Finder > All My Files > Arrange by size
Then you can move your space hoggers onto an external drive or a cloud storage.
If you aren’t comfortable with cleaning the Mac manually, there are some nice automatic “room cleaners”. Our favorite is CleanMyMac as it’s most simple to use of all. It deletes system junk, old broken apps, and the rest of hidden junk on your drive.

Download CleanMyMac for OS 10.4 - 10.8 (free version)

Download CleanMyMac for OS 10.9 (free version)

Download CleanMyMac for OS 10.10 - 10.14 (free version)

STEP 2. Get a copy of Mac OS X download

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Normally, it is assumed that updating OS is a one-way road. That’s why going back to a past Apple OS version is problematic. The main challenge is to download the OS installation file itself, because your Mac may already be running a newer version. If you succeed in downloading the OS installation, your next step is to create a bootable USB or DVD and then reinstall the OS on your computer.

How to download older Mac OS X versions via the App Store


If you once had purchased an old version of Mac OS X from the App Store, open it and go to the Purchased tab. There you’ll find all the installers you can download. However, it doesn’t always work that way. The purchased section lists only those operating systems that you had downloaded in the past. But here is the path to check it:

  1. Click the App Store icon.
  2. Click Purchases in the top menu.
  3. Scroll down to find the preferred OS X version.
  4. Click Download.

This method allows you to download Mavericks and Yosemite by logging with your Apple ID — only if you previously downloaded them from the Mac App Store.

Without App Store: Download Mac OS version as Apple Developer

If you are signed with an Apple Developer account, you can get access to products that are no longer listed on the App Store. If you desperately need a lower OS X version build, consider creating a new Developer account among other options. The membership cost is $99/year and provides a bunch of perks unavailable to ordinary users.

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Nevertheless, keep in mind that if you visit developer.apple.com/downloads, you can only find 10.3-10.6 OS X operating systems there. Newer versions are not available because starting Mac OS X Snow Leopard 10.7, the App Store has become the only source of updating Apple OS versions.

Purchase an older version of Mac operating system

You can purchase a boxed or email version of past Mac OS X directly from Apple. Both will cost you around $20. For the reason of being rather antiquated, Snow Leopard and earlier Apple versions can only be installed from DVD.

Buy a boxed edition of Snow Leopard 10.6
Get an email copy of Lion 10.7
Get an email copy of Mountain Lion 10.8

The email edition comes with a special download code you can use for the Mac App Store. Note, that to install the Lion or Mountain Lion, your Mac needs to be running Snow Leopard so you can install the newer OS on top of it.

How to get macOS El Capitan download

If you are wondering if you can run El Capitan on an older Mac, rejoice as it’s possible too. But before your Mac can run El Capitan it has to be updated to OS X 10.6.8. So, here are main steps you should take:

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1. Install Snow Leopard from install DVD.
2. Update to 10.6.8 using Software Update.
3. Download El Capitan here.

“I can’t download an old version of Mac OS X”

If you have a newer Mac, there is no physical option to install Mac OS versions older than your current Mac model. For instance, if your MacBook was released in 2014, don’t expect it to run any OS released prior of that time, because older Apple OS versions simply do not include hardware drivers for your Mac.

But as it often happens, workarounds are possible. There is still a chance to download the installation file if you have an access to a Mac (or virtual machine) running that operating system. For example, to get an installer for Lion, you may ask a friend who has Lion-operated Mac or, once again, set up a virtual machine running Lion. Then you will need to prepare an external drive to download the installation file using OS X Utilities.

After you’ve completed the download, the installer should launch automatically, but you can click Cancel and copy the file you need. Below is the detailed instruction how to do it.

STEP 3. Install older OS X onto an external drive

The following method allows you to download Mac OS X Lion, Mountain Lion, and Mavericks.

  1. Start your Mac holding down Command + R.
  2. Prepare a clean external drive (at least 10 GB of storage).
  3. Within OS X Utilities, choose Reinstall OS X.
  4. Select external drive as a source.
  5. Enter your Apple ID.

Now the OS should start downloading automatically onto the external drive. After the download is complete, your Mac will prompt you to do a restart, but at this point, you should completely shut it down. Now that the installation file is “captured” onto your external drive, you can reinstall the OS, this time running the file on your Mac.

  1. Boot your Mac from your standard drive.
  2. Connect the external drive.
  3. Go to external drive > OS X Install Data.

Locate InstallESD.dmg disk image file — this is the file you need to reinstall Lion OS X. The same steps are valid for Mountain Lion and Mavericks.

How to downgrade a Mac running later macOS versions

If your Mac runs macOS Sierra 10.12 or macOS High Sierra 10.13, it is possible to revert it to the previous system if you are not satisfied with the experience. You can do it either with Time Machine or by creating a bootable USB or external drive.
Instruction to downgrade from macOS Sierra

Instruction to downgrade from macOS High Sierra

Instruction to downgrade from macOS Mojave

Instruction to downgrade from macOS Catalina

Before you do it, the best advice is to back your Mac up so your most important files stay intact. In addition to that, it makes sense to clean up your Mac from old system junk files and application leftovers. The easiest way to do it is to run CleanMyMac X on your machine (download it for free here).

Visit your local Apple Store to download older OS X version

If none of the options to get older OS X worked, pay a visit to nearest local Apple Store. They should have image installations going back to OS Leopard and earlier. You can also ask their assistance to create a bootable USB drive with the installation file. So here you are. We hope this article has helped you to download an old version of Mac OS X. Below are a few more links you may find interesting.