FPS (Prototype) Mac OS
The First Person Shooter (FPS) genre used is adroitly interlaced with thrill and unpredictable exploits in quick succession. Mac OS X 10.10/10.5/10.5 Intel/10.6/10.7/10.8/10.9. FPSCR is currently a beta product with features potentially important to a specific project still in the roadmap. Obviously this is expected of a beta product, and new features are constantly being added, but should be taken into consideration when choosing a game engine for a game right now. The Magician( Mac OS Download). FPS Prototype macOS version. This is my first first-person shooter game that I made using Unity Game Engine and Maya 2018. Rocco Wu's copy of The Edge made with GameMaker during NYU Future Game Designers Program. A computer mouse (plural mice, rarely mouses) is a hand-held pointing device that detects two-dimensional motion relative to a surface. This motion is typically translated into the motion of a pointer on a display, which allows a smooth control of the graphical user interface of a computer.
Disclaimer:
This is a prototype developed in 10 days for the 7DFPS and PROCJAM. It shows a tiny fraction of what I hope this project can become. It was solo developed by me with the exception of the font, the audio, and those nice space backgrounds in the menu. Please feel free to give any feedback, it is very much appreciated.
Pitch:
'In the grimdark future...there is only bugs!...
...and terrible work conditions.
Get ready to become a Bugbuster! A underpaid space bug exterminator who saves the day when people need him the most. And when I say 'people' I mean huge corporations who want to retrieve lost infested spaceships in order to aquire precious ancient technology.
But that doesn`t really matter because you are the hero today! You are a Bugbuster, and you are eager to finish your shift in order to get your paycheck before some space bug kills you. You know that the last guy died horribly, but at least you got his position now! Also, your company doesn`t offer life insurance, keep that in mind.'
Bugbuster is a Roguelite FPS where you kill space bugs and try to get a living in this dystopian grimdark future where labour laws are a myth of the past.
Controls:
Move with WASD, jump with Space, kill space bugs with mouse, and pick your company guns with E. You can also pause the game with esc, but remember that you are paid by the minute so don't idle around too much!
Best Fps For Mac
Install instructions:
Choose your OS file, download, unzip in any folder and play the executable.
Happy hunting, Bugbusters! And prepare to work overtime!
Status | Prototype |
Platforms | Windows, macOS, Linux |
Author | Gui Santos |
Genre | Action |
Tags | 7dfps, Comedy, FPS, Low-poly, Procedural Generation, PROCJAM, Roguelike, Roguelite, Sci-fi, Story Rich |
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Development log
- Jam RetrospectiveDec 14, 2020
- Day 7 RetrospectiveDec 11, 2020
- Day 4 RetrospectiveDec 08, 2020
- Day 2 RetrospectiveDec 06, 2020
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Fps (prototype) Mac Os Catalina
Yeah sorry about that, its a bug I'm trying to fix, it has to do with the mouse rotation inverting the camera sometimes, weird thing is that I fixed it in the editor but the builds still have this problem.